Udemy - JavaScript Game Development - Build a Minesweeper Puzzle ...

  • Category Other
  • Type Tutorials
  • Language English
  • Total size 2.1 GB
  • Uploaded By freecoursewb
  • Downloads 130
  • Last checked 1 month ago
  • Date uploaded 1 month ago
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Infohash : 4DF547A8A458310B4C5D1F0E12F14EAB6AA60A57



JavaScript Game Development: Build a Minesweeper Puzzle Game

https://WebToolTip.com

Published 11/2025
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 5h 52m | Size: 2.06 GB

Master modern JavaScript, Game logic, and DOM manipulation by creating, an interactive game from scratch

What you'll learn
Understand and implement modern JavaScript features (such as arrow functions, template string, array destructuring, etc.)
Learn how to effectively manipulate the Document Object Model (DOM) using vanilla JavaScript, including creating, updating, and removing elements dynamically.
Develop a deep understanding of core game algorithms and logic necessary for creating Minesweeper
Learn to apply CSS Flexbox and Grid to create responsive and visually appealing layouts, including styling the game board, controls sidebar, and modals.
Enhance User Experience (UX): Add advanced features to the Minesweeper game such as flags, chording, win/loss modals, and pause/resume functionality
Learn how to use CSS3 pointer-events feature to block all the clicks on the minesweeper board

Requirements
Basic knowledge of HTML5, CSS3, and JavaScript is all that is required to follow along.

Files:

[ WebToolTip.com ] Udemy - JavaScript Game Development - Build a Minesweeper Puzzle Game
  • Get Bonus Downloads Here.url (0.2 KB)
  • ~Get Your Files Here ! 1 - Introduction
    • 1 - Introduction.mp4 (25.4 MB)
    • 2 - Minesweeper Game Rules.mp4 (27.7 MB)
    • 3 - Downloading and Installing the Visual Studio Code Editor.mp4 (48.3 MB)
    2 - HTML5 Foundation
    • 1 - Creating the Game's HTML Structure.mp4 (50.4 MB)
    • 2 - Creating the Controls Sidebar.mp4 (81.7 MB)
    3 - CSS3 - Styling the Game Board
    • 1 - Styling the Page.mp4 (49.0 MB)
    • 2 - Styling the Controls Sidebar.mp4 (131.3 MB)
    • 3 - Styling the GameBoard and Cells.mp4 (136.6 MB)
    • 4 - Styling the Popup Modal.mp4 (92.8 MB)
    4 - JavaScript - Building the Dynamic Grid
    • 1 - Setting Up the Script.mp4 (28.3 MB)
    • 2 - Caching the DOM Elements.mp4 (134.5 MB)
    • 3 - Utility Function - Formatting Time.mp4 (53.0 MB)
    • 4 - Utility Function - Getting All Valid Neighbors of A Given Cell.mp4 (94.4 MB)
    • 5 - Starting the Game.mp4 (202.6 MB)
    5 - Core Gameplay - The Fisher-Yates Algorithm and the Flood Fill Algorithm
    • 1 - Generating Mines and the Numbers Around Them.mp4 (236.2 MB)
    • 2 - Implementing the Flood Fill Algorithm using Recursion to Reveal Cells.mp4 (112.0 MB)
    • 3 - Handling Left Click Logic On A Cell.mp4 (101.1 MB)
    6 - Advanced Mechanics - Flagging Cells and Chording
    • 1 - Implementing the Chording Shortcut.mp4 (59.7 MB)
    • 2 - Flagging Cells - Handling All Right Click Logic.mp4 (122.6 MB)
    7 - Professional Polish - Modal and PauseResume
    • 1 - Implementing the Pause Feature.mp4 (128.5 MB)
    • 2 - Ending the Game.mp4 (146.5 MB)
    • 3 - Connecting JavaScript Functions to User's Actions.mp4 (54.7 MB)
    • Bonus Resources.txt (0.1 KB)

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