Gumroad - How to create cinematic lighting using textures

  • Category Other
  • Type Tutorials
  • Language English
  • Total size 1.7 GB
  • Uploaded By xHOBBiTx
  • Downloads 233
  • Last checked 3 days ago
  • Date uploaded 1 year ago
  • Seeders 13
  • Leechers 0

Infohash : F75ECEAD4ADC764357BC5407EFE3141FBECDB08A



Achieving believable cinematic lighting can be challenging!

Especially, when it involves tons of light sources your render time goes up and it becomes very difficult to make any big changes and experiment with your lighting.

Having the same frustration in past, I developed this technique that allows you to be less technical with your lighting and as a result, be more creative.

Octane renderer is used for these examples, but this technique can be applied in any other 3D packages.

Includes:

2 hours of video tutorials

Octane set-up scenes

JPG files


Topics covered:

Introduction

What makes lighting cinematic?

Setting up cinematic light in Octane Standalone 

Realistic lighting vs creative lighting with textures

How far do you need to push your renders

Paintover demo  (time-lapsed)


Software:

Octane Standalone

Files:

Gumroad - How to create cinematic lighting using textures
  • 01_Introduction.mp4 (13.7 MB)
  • 02_Cinematic_lighting.mp4 (22.5 MB)
  • 03_Texture driven lighting.mp4 (498.6 MB)
  • 04_Light_setup.mp4 (721.7 MB)
  • 05_Final_renders.mp4 (235.8 MB)
  • 06_Paintover(Timelapse).mp4 (221.4 MB)
  • JPEGs
    • shot1.jpg (2.1 MB)
    • shot2.jpg (1.9 MB)
    • shot3.jpg (2.8 MB)
    • shot4.jpg (1.6 MB)
    • shot5.jpg (903.5 KB)
    • shot6.jpg (773.8 KB)
    • shots1.jpg (1.5 MB)
    • shots2.jpg (1.2 MB)
    • shots3.jpg (1.8 MB)
    • shots4.jpg (1.5 MB)
    • shots5.jpg (1.3 MB)
  • cinematic_lighting_projector.orbx (42.9 MB)

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