UV Mapping for Games

  • Category Other
  • Type Tutorials
  • Language English
  • Total size 1,004.3 MB
  • Uploaded By tutsnode
  • Downloads 121
  • Last checked 1 month ago
  • Date uploaded 5 years ago
  • Seeders 5
  • Leechers 3

Infohash : 615F060BCC5E5EBE8A48820E43530E3C8ABDC978




Description

In UV Mapping for Games we’ll tackle, in great depth, one of the most common pain-points that all 3D artists have: UV Mapping. No matter which area of game development you are in, if you interact with 3D models you will need to know about UV mapping – even if only at a fundamental level.

β€œWhat is UV mapping, why do we use it? Do I have to UV map my models?β€œ Starting by answering β€œwhat” UV maps are, we will answer each one of these questions – as well as answering others that you didn’t know you had!

Files:

UV Mapping for Games with Chunck Trafagander (Blender 2.90) [TutsNode.com] - UV Mapping for Games with Chunck Trafagander (Blender 2.90)
  • 11. Organic Example.mp4 (152.4 MB)
  • 01. What Are UV Maps.mp4 (110.8 MB)
  • 02. Basic Unwrap.mp4 (58.8 MB)
  • 03. Texel Density Theory.mp4 (98.2 MB)
  • 04. Texel Density Practice.mp4 (71.2 MB)
  • 05. Stretching Theory.mp4 (48.5 MB)
  • 06. Stretching Practice.mp4 (82.0 MB)
  • 07. Shell Orientation Theory.mp4 (46.7 MB)
  • 08. Shell Orientation Practice.mp4 (59.6 MB)
  • 09. Shell Stacking.mp4 (38.8 MB)
  • 10. Hardsurface Example.mp4 (119.9 MB)
  • 12. Environmental Example.mp4 (67.8 MB)
  • 13. Next Steps - Tips And Tricks.mp4 (48.7 MB)
  • UVMapping_Materials.zip (875.2 KB)
  • TutsNode.com.txt (0.1 KB)
  • [TGx]Downloaded from torrentgalaxy.to .txt (0.6 KB)

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