Beginning XNA 3.0 Game Programming
- Category Other
- Type E-Books
- Language English
- Total size 7.4 MB
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- Last checked 1 month ago
- Date uploaded 1 decade ago
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Infohash : 7937CE5917407440AA5EA5A9AE0216D5ECB08C96
Quote:
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you donât have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you donât know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Donât get overwhelmed with details you donât need to knowâjust learn what you need to start creating your own games right now!
This fastâpaced introduction to XNA 3.0 and the C# language provides you with a quickâstart guide to creating highâquality XNA games. Youâll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professionalâlooking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
What youâll learn :
* Master game planning and programming basics.
* Understand 2âD graphics, audio, and input basics.
* Create your first 2âD game.
* Improve your first 2âD game.
* Explore the basics of game networking.
* Deal with sound in XNA 3.0.
* See how to create a 2âD multiplayer game, Rock Rain Live!
* Understand 3âD game programming basics.
* Render pipelines, shaders, and effects.
* Work with lights, cameras, and transformations.
* Generate a terrain.
* Learn skeletal animation techniques.
* Create a thirdâperson shooter game.
* Play games on the Zune console.
Book Details
* Format : PDF
* Paperback: 448 pages
* Publisher: Apress; 1 edition
* Language: English
* ISBN-10: 1430218177
* ISBN-13: 9781430218173
* File Size:7.38 MB
This fastâpaced introduction to XNA 3.0 and the C# language provides you with a quickâstart guide to creating highâquality XNA games. Youâll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professionalâlooking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
What youâll learn :
* Master game planning and programming basics.
* Understand 2âD graphics, audio, and input basics.
* Create your first 2âD game.
* Improve your first 2âD game.
* Explore the basics of game networking.
* Deal with sound in XNA 3.0.
* See how to create a 2âD multiplayer game, Rock Rain Live!
* Understand 3âD game programming basics.
* Render pipelines, shaders, and effects.
* Work with lights, cameras, and transformations.
* Generate a terrain.
* Learn skeletal animation techniques.
* Create a thirdâperson shooter game.
* Play games on the Zune console.
Book Details
* Format : PDF
* Paperback: 448 pages
* Publisher: Apress; 1 edition
* Language: English
* ISBN-10: 1430218177
* ISBN-13: 9781430218173
* File Size:7.38 MB

Files:
- Beginning XNA 3.0 Game Programming.rar (7.4 MB)
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