War for the Overworld Update v1.0.7-CODEX
- Category Games
- Type PC Game
- Language Other
- Total size 361.3 MB
- Uploaded By red77
- Downloads 193
- Last checked 1 week ago
- Date uploaded 1 decade ago
- Seeders 0
- Leechers 0
Infohash : AB5095C3245DE65CEDB7934A5C743CEBA9EC8E43
Code:
v1.0.7 Update:
- Fixed Game Settings not saving and reloading on game start.
v1.0.6 Update:
- Fixed torches not being impacted by volume settings
- Fixed ending of C6 being silent and taking a long time
- Fixed preplaced Taverns not working (on C5 and 6 specifically)
- Fixed Mira's core floating in C10 and C11
- Fixed ability descriptions not showing
- Fixed reset campaign button actually completing the campaign (whoops)
- Fixed 'Indy' achievement not awarding correctly
v1.0.4 to 1.0.5 Update:
- Reset campaign button added (please note: broken right now unless you have completed the campaign - You'll get given every level completion achievement. Fix for this is coming very shortly)
- Fixes to levels not completing (specifically C3, 4, and 6).
- Added level numbers to level briefing screens
- Balance tweaks to levels 5 (The Rear Guard) and 7 (Heart Attack), more setup time and less frequent enemy spawning
- Wraiths in C8 should now deal more damage to the big doors
- Updated Watergates in C8 to look less like doors and more like walls (as they cannot be destroyed)
v1.0.1 to 1.0.3 Update:
- Fixed an issue which ocassionally caused levels to be unfinishable
- Fixed an issue with C3 where enemy units would not path correctly
- You can now drop potions on the cauldron icon in the potions tab to return a potion to a free Cauldron
- Exiting to desktop via in game menu will no longer present a Bedrock Beta screen
- Players will now properly have all Veins unlocked after completing Campaign level 13
- Implemented a combat status icon, when in combat you'll have a combat notification, if you click on it to be taken to combat
- Fixed patrols and pathing issues which caused units to go idle in combat
- Fixed a stack overflow which caused huge framerate drops if the Dungeon Core is attacked on Campaign level 3
- Mouse cursor should no longer disappear at the end of some levels under certain conditions
- Fixed some audio and visual alerts not being triggered for combat & dungeon core damage
- Fixed Game Settings not saving and reloading on game start.
v1.0.6 Update:
- Fixed torches not being impacted by volume settings
- Fixed ending of C6 being silent and taking a long time
- Fixed preplaced Taverns not working (on C5 and 6 specifically)
- Fixed Mira's core floating in C10 and C11
- Fixed ability descriptions not showing
- Fixed reset campaign button actually completing the campaign (whoops)
- Fixed 'Indy' achievement not awarding correctly
v1.0.4 to 1.0.5 Update:
- Reset campaign button added (please note: broken right now unless you have completed the campaign - You'll get given every level completion achievement. Fix for this is coming very shortly)
- Fixes to levels not completing (specifically C3, 4, and 6).
- Added level numbers to level briefing screens
- Balance tweaks to levels 5 (The Rear Guard) and 7 (Heart Attack), more setup time and less frequent enemy spawning
- Wraiths in C8 should now deal more damage to the big doors
- Updated Watergates in C8 to look less like doors and more like walls (as they cannot be destroyed)
v1.0.1 to 1.0.3 Update:
- Fixed an issue which ocassionally caused levels to be unfinishable
- Fixed an issue with C3 where enemy units would not path correctly
- You can now drop potions on the cauldron icon in the potions tab to return a potion to a free Cauldron
- Exiting to desktop via in game menu will no longer present a Bedrock Beta screen
- Players will now properly have all Veins unlocked after completing Campaign level 13
- Implemented a combat status icon, when in combat you'll have a combat notification, if you click on it to be taken to combat
- Fixed patrols and pathing issues which caused units to go idle in combat
- Fixed a stack overflow which caused huge framerate drops if the Dungeon Core is attacked on Campaign level 3
- Mouse cursor should no longer disappear at the end of some levels under certain conditions
- Fixed some audio and visual alerts not being triggered for combat & dungeon core damage
Code:
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War for the Overworld - Update v1.0.7
Release Date : 04/2015 Protection : Steam
Discs : 1 Genre : Indie
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For list of changes read included patchnotes.txt
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- Extract
- Run setup.exe and install update to your gamedir
- Copy crack from CODEX dir to installdir
- Play
This patch requires:
War.for.the.Overworld-CODEX
War.for.the.Overworld.Update.v1.0.0.1-CODEX
General Notes:
- Block the game's exe in your firewall to prevent the game from
trying to go online ..
- If you install games to your systemdrive, it may be necessary
to run this game with admin privileges instead
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CODEX is currently looking for
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▓██ ▀▀ ▄ nothing but competition! ▄ ▀▀ ██▓
▓██▄ ▄▓▀▓ ▓▀▓▄ ▄██▓
▄██████▓▀ are you ready? ▀▓██████▄
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▀▀ ▀ ▀ ▄▀ ▀▀ ▀ ▀▀ ▀▄ ▀ ▀ ▀▀
▀█▓▄ LNK^CPS ▄▓█▀
▄▀ 02/2015 ▀▄
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▀███▀ ▀▀ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▀▀ ▀███▀
War for the Overworld - Update v1.0.7
Release Date : 04/2015 Protection : Steam
Discs : 1 Genre : Indie
▄██▄ ▄██▄
▓▀▀███▓ ▄▄ █▀█ █▀▀ █ █▀▀ █▀█ █▀▀ █▀▀ █ █▀█ █▀▀ █▀█ ▄▄ ▓███▀▀▓
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For list of changes read included patchnotes.txt
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▓▀▀███▓ ▄▄ █ █▀█ █▀▀ ▀█▀ █▀█ █ █ █▀█ █▀█ ▀█▀ █▀▀ █▀▀ ▄▄ ▓███▀▀▓
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▀███▀ ▀▀ ▀ ▀ ▀▀ ▀███▀
- Extract
- Run setup.exe and install update to your gamedir
- Copy crack from CODEX dir to installdir
- Play
This patch requires:
War.for.the.Overworld-CODEX
War.for.the.Overworld.Update.v1.0.0.1-CODEX
General Notes:
- Block the game's exe in your firewall to prevent the game from
trying to go online ..
- If you install games to your systemdrive, it may be necessary
to run this game with admin privileges instead
▄██▄ ▄██▄
▓▀▀███▓ ▄▄ █▀▀ █▀█ █▀█ █ █ █▀█ █▀█ █▀█ ▀█▀ █▀▀ █▀▀ ▄▄ ▓███▀▀▓
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▀███▀ ▀▀ ▀ ▀ ▀▀ ▀███▀
CODEX is currently looking for
▄██▄ ▄██▄
▓██ ▀▀ ▄ nothing but competition! ▄ ▀▀ ██▓
▓██▄ ▄▓▀▓ ▓▀▓▄ ▄██▓
▄██████▓▀ are you ready? ▀▓██████▄
▓██▀ ▀██▄▄ ▄▄ ▄▄ ▄▄██▀ ▀██▓
██ ▄ ▀█▓██▓▀█▄█▀█▄▄ ▄ ▄ ▄ ▄▄█▀█▄█▀▓██▓█▀ ▄ ██
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▀▀ ▀ ▀ ▄▀ ▀▀ ▀ ▀▀ ▀▄ ▀ ▀ ▀▀
▀█▓▄ LNK^CPS ▄▓█▀
▄▀ 02/2015 ▀▄
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▀ ▓▀▄▀▓ ▀
▄ █ ▓ █ ▄
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Files:
Update- setup-1.bin (359.4 MB)
- setup.exe (618.4 KB)
- patchnotes.txt (2.0 KB)
- steam_api64.dll (233.5 KB) WFTOGame_Data Plugins
- steam_api64.dll (233.5 KB)
- steam_api.dll (211.0 KB)
- steam_api64.cdx (203.4 KB)
- steam_api.cdx (183.2 KB)
- codex.ini (3.5 KB)
- steam_api64.cdx (203.4 KB)
- codex.ini (3.5 KB)
- codex.nfo (5.1 KB)
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Code:
- udp://open.demonii.com:1337/announce
- http://inferno.demonoid.com:3418/announce
- http://torrent.gresille.org/announce
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- http://announce.torrentsmd.com:6969/announce
- http://bigfoot1942.sektori.org:6969/announce
- http://bt.careland.com.cn:6969/announce
- http://bttracker.crunchbanglinux.org:6969/announce
- http://announce.torrentsmd.com:8080/announce
- http://tracker.cliklink.altervista.org:80/announce